Ruby Modules
Modules are a way of grouping together methods, classes, and constants. Modules give you two major benefits.
Modules provide a namespace and prevent name clashes.
Modules implement the mixin facility.
Modules define a namespace, a sandbox in which your methods and constants can play without having to worry about being stepped on by other methods and constants.
Syntax:
module Identifier
statement1
statement2
...........
end
Module constants are named just like class constants, with an initial uppercase letter. The method definitions look similar, too: module methods are defined just like class methods.
As with class methods, you call a module method by preceding its name with the module.s name and a period, and you reference a constant using the module name and two colons.
Example:
# Module defined in trig.rb file
module Trig
VERSION = '2.0.3'
PA = 5.4321
def self.magic(x)
x + PA
end
end
We can define one more module with same function name but different functionality:
# Module defined in moral.rb file
module Moral
VERSION = '3.5.1'
PE = 1.2345
BAD = 2
VERY_BAD = 5
def self.magic(badness)
badness + PE
end
end
Like class methods, whenever you define a method in a module, you specify the module name followed by a dot and then the method name.
Ruby require Statement:
The require statement is similar to the include statement of C and C++ and the import statement of Java. If a third program wants to use any defined module, it can simply load the module files using the Ruby require statement:
Syntax:
require filename
Here it is not required to give .rb extension along with a file name. Allowing you to require even C extensions, etc.
Example:
require 'trig.rb'
require 'moral'
puts '======='
puts Trig.magic(31)
puts Moral.magic(53)
puts '======='
puts Trig.magic(Moral::BAD)
puts Moral.magic(Trig::PA)
puts '======='
puts Moral::VERSION
puts Trig::VERSION
puts '======='
This will produce following result:
=======
36.4321
54.2345
=======
7.4321
6.6666
=======
3.5.1
2.0.3
=======
IMPORTANT: Here both the files contain same function name. So this will result in code ambiguity while including in calling program but modules avoid this code ambiguity and we are able to call appropriate function using module name.
Ruby include Statement:
You can embed a module in a class. To embed a module in a class, you use the include statement in the class:
Syntax:
include modulename
If a module is defined in separate file then it is required to include that file using require statement before embeding module in a class.
Example:
Consider following module written in Week.rb file.
module Week
FIRST_DAY = "Sunday"
def self.weeks_in_month
puts "You have four weeks in a month"
end
def self.weeks_in_year
puts "You have 52 weeks in a year"
end
end
Now you can include this module in a class as follows:
require "Week"
class Decade
include Week
@@no_of_yrs=10
def no_of_months
puts Week::FIRST_DAY
number=@@no_of_yrs * 12
puts number
end
end
d1=Decade.new
puts Week::FIRST_DAY
Week.weeks_in_month
Week.weeks_in_year
d1.no_of_months
This will produce following result:
Sunday
You have four weeks in a month
You have 52 weeks in a year
Sunday
120
There is another way to add a module to your class: the extend statement.
require "Week"
class Decade
extend Week
.
.
.
end
The include statement causes all the methods in the module to be added as instance methods, and also allows the constants to be accessed through the method. In contrast, the extend statement adds all the methods as class methods, and does nothing with the constants.
Mixins in Ruby:
When a class can inherit features from more than one parent class, the class is supposed to show multiple inheritance.
Ruby does not suppoprt mutiple inheritance directly but Ruby Modules have another, wonderful use. At a stroke, they pretty much eliminate the need for multiple inheritance, providing a facility called a mixin.
Mixins give you a wonderfully controlled way of adding functionality to classes. However, their true power comes out when the code in the mixin starts to interact with code in the class that uses it.
Let us examine the following sample code to gain an understand of mixin:
module BIG
module A
def a1
puts 'a1'
end
def a2
puts 'a2'
end
end
module B
def b1
puts 'b1'
end
def b2
puts 'b2'
end
end
class Sample
include A
include B
PI = 3.141592654
def s1
puts 's1'
end
end
def c1
mod_sample = Sample.new
puts Sample::PI
mod_sample.s1
end
end
include BIG
BIG::c1
samp=BIG::Sample.new
samp.a1
samp.a2
samp.b1
samp.b2
samp.s1
This will produce following result:
3.141592654
s1
a1
a2
b1
b2
s1
Module BIG, consists of the modules A, B and C and the class Sample. Module A consists of the methods a1 and a2. Module B consists of the methods b1 and b2. Module C consists of the method c1. The class Sample includes both modules A and B. The class Sample can access all four methods, namely, a1, a2, b1, and b2. Therefore, you can see that the class Sample inherits from both the modules. Thus you can say the class Sample shows a mixin. And you can see that methods from the BIG module can call methods and access constants from the Sample class.


